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BillS 4555 · 119

GAME Act of 2026

Introduced
May 18, 2026
Cosponsors
2
Traction
0
Last Action
May 18, 2026

Bill Summary

Establishes regulations for the gaming industry, although specific details are unclear. Requires the industry to adhere to certain standards, which are not specified in the provided information.

Sponsored By

Katie Boyd Britt
Republican · Alabama · Senate

Bill Journey

  1. May 18, 2026
  2. May 18, 2026You Are Here

    The committee will review the bill, debate amendments, and vote on whether to advance it to the full chamber.

  3. TBD

    The full chamber debates the bill, may amend it, and votes on whether to pass it.

  4. TBD

    If passed by the first chamber, the other chamber considers, may amend, and votes on the bill.

  5. TBD

    If passed by both chambers, the bill goes to the President to sign into law or veto.

Why It Matters

The bill affects the gaming industry, including game developers and publishers, by imposing new regulations on their operations. It may also impact gamers, although the exact nature of the impact is unclear due to lack of specific details.

Impact Areas

Sample
Addresses Supply
Targets an underlying shortage driving costs.
Supports Families
Aimed at easing pressure on working households.
Long-term Impact
Effects compound across multiple budget cycles.
Expands Access
Lowers barriers for first-time participants.

Support & Opposition

Sponsor & cosponsor support by party
1backer
  • Republican1
Cross-party cosponsors0 · 0%

Documents

1

Full text opens on congress.gov, the official source.

Bill Details

Bill TypeSenate Bill · Federal
Primary TopicTech & Platforms
CommitteeCommittee on Commerce
IntroducedMay 18, 2026
Last UpdatedMay 18, 2026
Latest ActionRead twice and referred to the Committee on Commerce, Science, and Transportation.
Subjects
  • Tech

Summary and impact analysis written by Judy (KnowGov's enrichment AI). Bill metadata, status, sponsor, and any floor votes from Prism. Sections marked “Sample” are placeholders not yet connected to live data.