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BillHR 8908 · 119

STOP GAMES Act of 2026

Introduced
May 19, 2026
Cosponsors
1
Traction
0
Last Action
May 19, 2026

Bill Summary

Regulates video game loot boxes to protect minors from unfair transactions. Requires game developers to clearly disclose the odds of receiving items from loot boxes.

Sponsored By

Eric Sorensen
Democrat · Illinois · House

Bill Journey

  1. May 19, 2026
  2. May 19, 2026You Are Here

    The committee will review the bill, debate amendments, and vote on whether to advance it to the full chamber.

  3. TBD

    The full chamber debates the bill, may amend it, and votes on whether to pass it.

  4. TBD

    If passed by the first chamber, the other chamber considers, may amend, and votes on the bill.

  5. TBD

    If passed by both chambers, the bill goes to the President to sign into law or veto.

Why It Matters

This bill affects video game developers and players, particularly minors, by requiring transparency in loot box transactions and potentially changing how games are designed and monetized. It may also impact parents and guardians by giving them more information to make informed decisions about their children's gaming activities.

Impact Areas

Sample
Addresses Supply
Targets an underlying shortage driving costs.
Supports Families
Aimed at easing pressure on working households.
Long-term Impact
Effects compound across multiple budget cycles.
Expands Access
Lowers barriers for first-time participants.

Support & Opposition

Sponsor & cosponsor support by party
1backer
  • Democratic1
Cross-party cosponsors0 · 0%

Documents

1

Full text opens on congress.gov, the official source.

Bill Details

Bill TypeHouse Bill · Federal
Primary TopicHealth
IntroducedMay 19, 2026
Last UpdatedMay 19, 2026
Latest ActionReferred to the House Committee on Energy and Commerce.
Subjects
  • Health

Summary and impact analysis written by Judy (KnowGov's enrichment AI). Bill metadata, status, sponsor, and any floor votes from Prism. Sections marked “Sample” are placeholders not yet connected to live data.